/** @file
  x64 Long Mode Virtual Memory Management Definitions  

  References:
    1) IA-32 Intel(R) Architecture Software Developer's Manual Volume 1:Basic Architecture, Intel
    2) IA-32 Intel(R) Architecture Software Developer's Manual Volume 2:Instruction Set Reference, Intel
    3) IA-32 Intel(R) Architecture Software Developer's Manual Volume 3:System Programmer's Guide, Intel
    4) AMD64 Architecture Programmer's Manual Volume 2: System Programming

Copyright (c) 2006 - 2015, Intel Corporation. All rights reserved.<BR>
Copyright (c) 2017, AMD Incorporated. All rights reserved.<BR>

This program and the accompanying materials
are licensed and made available under the terms and conditions of the BSD License
which accompanies this distribution.  The full text of the license may be found at
http://opensource.org/licenses/bsd-license.php

THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.

**/  
#ifndef _VIRTUAL_MEMORY_H_
#define _VIRTUAL_MEMORY_H_


#define SYS_CODE64_SEL 0x38


#pragma pack(1)

typedef union {
  struct {
    UINT32  LimitLow    : 16;
    UINT32  BaseLow     : 16;
    UINT32  BaseMid     : 8;
    UINT32  Type        : 4;
    UINT32  System      : 1;
    UINT32  Dpl         : 2;
    UINT32  Present     : 1;
    UINT32  LimitHigh   : 4;
    UINT32  Software    : 1;
    UINT32  Reserved    : 1;
    UINT32  DefaultSize : 1;
    UINT32  Granularity : 1;
    UINT32  BaseHigh    : 8;
  } Bits;
  UINT64  Uint64;
} IA32_GDT;

typedef struct {
  IA32_IDT_GATE_DESCRIPTOR  Ia32IdtEntry;
  UINT32                    Offset32To63;
  UINT32                    Reserved;
} X64_IDT_GATE_DESCRIPTOR;

//
// Page-Map Level-4 Offset (PML4) and
// Page-Directory-Pointer Offset (PDPE) entries 4K & 2MB
//

typedef union {
  struct {
    UINT64  Present:1;                // 0 = Not present in memory, 1 = Present in memory
    UINT64  ReadWrite:1;              // 0 = Read-Only, 1= Read/Write
    UINT64  UserSupervisor:1;         // 0 = Supervisor, 1=User
    UINT64  WriteThrough:1;           // 0 = Write-Back caching, 1=Write-Through caching
    UINT64  CacheDisabled:1;          // 0 = Cached, 1=Non-Cached
    UINT64  Accessed:1;               // 0 = Not accessed, 1 = Accessed (set by CPU)
    UINT64  Reserved:1;               // Reserved
    UINT64  MustBeZero:2;             // Must Be Zero
    UINT64  Available:3;              // Available for use by system software
    UINT64  PageTableBaseAddress:40;  // Page Table Base Address
    UINT64  AvabilableHigh:11;        // Available for use by system software
    UINT64  Nx:1;                     // No Execute bit
  } Bits;
  UINT64    Uint64;
} PAGE_MAP_AND_DIRECTORY_POINTER;

//
// Page Table Entry 4KB
//
typedef union {
  struct {
    UINT64  Present:1;                // 0 = Not present in memory, 1 = Present in memory
    UINT64  ReadWrite:1;              // 0 = Read-Only, 1= Read/Write
    UINT64  UserSupervisor:1;         // 0 = Supervisor, 1=User
    UINT64  WriteThrough:1;           // 0 = Write-Back caching, 1=Write-Through caching
    UINT64  CacheDisabled:1;          // 0 = Cached, 1=Non-Cached
    UINT64  Accessed:1;               // 0 = Not accessed, 1 = Accessed (set by CPU)
    UINT64  Dirty:1;                  // 0 = Not Dirty, 1 = written by processor on access to page
    UINT64  PAT:1;                    //
    UINT64  Global:1;                 // 0 = Not global page, 1 = global page TLB not cleared on CR3 write
    UINT64  Available:3;              // Available for use by system software
    UINT64  PageTableBaseAddress:40;  // Page Table Base Address
    UINT64  AvabilableHigh:11;        // Available for use by system software
    UINT64  Nx:1;                     // 0 = Execute Code, 1 = No Code Execution
  } Bits;
  UINT64    Uint64;
} PAGE_TABLE_4K_ENTRY;

//
// Page Table Entry 2MB
//
typedef union {
  struct {
    UINT64  Present:1;                // 0 = Not present in memory, 1 = Present in memory
    UINT64  ReadWrite:1;              // 0 = Read-Only, 1= Read/Write
    UINT64  UserSupervisor:1;         // 0 = Supervisor, 1=User
    UINT64  WriteThrough:1;           // 0 = Write-Back caching, 1=Write-Through caching
    UINT64  CacheDisabled:1;          // 0 = Cached, 1=Non-Cached
    UINT64  Accessed:1;               // 0 = Not accessed, 1 = Accessed (set by CPU)
    UINT64  Dirty:1;                  // 0 = Not Dirty, 1 = written by processor on access to page
    UINT64  MustBe1:1;                // Must be 1 
    UINT64  Global:1;                 // 0 = Not global page, 1 = global page TLB not cleared on CR3 write
    UINT64  Available:3;              // Available for use by system software
    UINT64  PAT:1;                    //
    UINT64  MustBeZero:8;             // Must be zero;
    UINT64  PageTableBaseAddress:31;  // Page Table Base Address
    UINT64  AvabilableHigh:11;        // Available for use by system software
    UINT64  Nx:1;                     // 0 = Execute Code, 1 = No Code Execution
  } Bits;
  UINT64    Uint64;
} PAGE_TABLE_ENTRY;

//
// Page Table Entry 1GB
//
typedef union {
  struct {
    UINT64  Present:1;                // 0 = Not present in memory, 1 = Present in memory
    UINT64  ReadWrite:1;              // 0 = Read-Only, 1= Read/Write
    UINT64  UserSupervisor:1;         // 0 = Supervisor, 1=User
    UINT64  WriteThrough:1;           // 0 = Write-Back caching, 1=Write-Through caching
    UINT64  CacheDisabled:1;          // 0 = Cached, 1=Non-Cached
    UINT64  Accessed:1;               // 0 = Not accessed, 1 = Accessed (set by CPU)
    UINT64  Dirty:1;                  // 0 = Not Dirty, 1 = written by processor on access to page
    UINT64  MustBe1:1;                // Must be 1 
    UINT64  Global:1;                 // 0 = Not global page, 1 = global page TLB not cleared on CR3 write
    UINT64  Available:3;              // Available for use by system software
    UINT64  PAT:1;                    //
    UINT64  MustBeZero:17;            // Must be zero;
    UINT64  PageTableBaseAddress:22;  // Page Table Base Address
    UINT64  AvabilableHigh:11;        // Available for use by system software
    UINT64  Nx:1;                     // 0 = Execute Code, 1 = No Code Execution
  } Bits;
  UINT64    Uint64;
} PAGE_TABLE_1G_ENTRY;

#pragma pack()

#define IA32_PG_P                   BIT0
#define IA32_PG_RW                  BIT1

#define PAGING_1G_ADDRESS_MASK_64   0x000FFFFFC0000000ull

/**
  Enable Execute Disable Bit.

**/
VOID
EnableExecuteDisableBit (
  VOID
  );

/**
  Split 2M page to 4K.

  @param[in]      PhysicalAddress       Start physical address the 2M page covered.
  @param[in, out] PageEntry2M           Pointer to 2M page entry.
  @param[in]      StackBase             Stack base address.
  @param[in]      StackSize             Stack size.

**/
VOID
Split2MPageTo4K (
  IN EFI_PHYSICAL_ADDRESS               PhysicalAddress,
  IN OUT UINT64                         *PageEntry2M,
  IN EFI_PHYSICAL_ADDRESS               StackBase,
  IN UINTN                              StackSize
  );

/**
  Allocates and fills in the Page Directory and Page Table Entries to
  establish a 1:1 Virtual to Physical mapping.

  @param[in] StackBase  Stack base address.
  @param[in] StackSize  Stack size.

  @return The address of 4 level page map.

**/
UINTN
CreateIdentityMappingPageTables (
  IN EFI_PHYSICAL_ADDRESS   StackBase,
  IN UINTN                  StackSize
  );


/**
 
  Fix up the vector number in the vector code.
 
  @param VectorBase   Base address of the vector handler.
  @param VectorNum    Index of vector.

**/
VOID
EFIAPI
AsmVectorFixup (
  VOID    *VectorBase,
  UINT8   VectorNum
  );


/**
 
  Get the information of vector template.
  
  @param TemplateBase   Base address of the template code.
 
  @return               Size of the Template code.

**/
UINTN
EFIAPI
AsmGetVectorTemplatInfo (
  OUT   VOID  **TemplateBase
  );


#endif
